C# Class BBGamelib.flash.imp.PlaceObject

显示文件 Open project: BigWoodGames/cocos2d-unity Class Usage Examples

Public Properties

Property Type Description
characterId int
colorTransform ColorTransform
depth int
hasCharacter bool
hasColorTransform bool
hasMatrix bool
instanceName string
isHidden bool
position UnityEngine.Vector2
rotation float
scaleX float
scaleY float

Public Methods

Method Description
PlaceObject ( byte data, Cursor cursor ) : UnityEngine
trace ( int indent ) : string

Method Details

PlaceObject() public method

public PlaceObject ( byte data, Cursor cursor ) : UnityEngine
data byte
cursor Cursor
return UnityEngine

trace() public method

public trace ( int indent ) : string
indent int
return string

Property Details

characterId public_oe property

public int characterId
return int

colorTransform public_oe property

public ColorTransform,BBGamelib.flash.imp colorTransform
return ColorTransform

depth public_oe property

public int depth
return int

hasCharacter public_oe property

public bool hasCharacter
return bool

hasColorTransform public_oe property

public bool hasColorTransform
return bool

hasMatrix public_oe property

public bool hasMatrix
return bool

instanceName public_oe property

public string instanceName
return string

isHidden public_oe property

public bool isHidden
return bool

position public_oe property

public Vector2,UnityEngine position
return UnityEngine.Vector2

rotation public_oe property

public float rotation
return float

scaleX public_oe property

public float scaleX
return float

scaleY public_oe property

public float scaleY
return float