C# Class Aura.Channel.Skills.Combat.GlasGhaibhleannSkill

Inheritance: Aura.Channel.Skills.Base.StandardPrepareHandler, IUseable
显示文件 Open project: aura-project/aura

Public Methods

Method Description
Prepare ( Creature creature, Skill skill, Aura.Shared.Network.Packet packet ) : bool

Preapres the skill.

Ready ( Creature creature, Skill skill, Aura.Shared.Network.Packet packet ) : bool

Readies the skill.

Use ( Creature attacker, Skill skill, Aura.Shared.Network.Packet packet ) : void

Handles skill usage.

Use ( Creature attacker, Skill skill, long targetAreaEntityId ) : void

Handles skill usage.

Private Methods

Method Description
RotatePoint ( Point point, Point pivot, double radians ) : Point

Method Details

Prepare() public method

Preapres the skill.
public Prepare ( Creature creature, Skill skill, Aura.Shared.Network.Packet packet ) : bool
creature Aura.Channel.World.Entities.Creature
skill Skill
packet Aura.Shared.Network.Packet
return bool

Ready() public method

Readies the skill.
public Ready ( Creature creature, Skill skill, Aura.Shared.Network.Packet packet ) : bool
creature Aura.Channel.World.Entities.Creature
skill Skill
packet Aura.Shared.Network.Packet
return bool

Use() public method

Handles skill usage.
public Use ( Creature attacker, Skill skill, Aura.Shared.Network.Packet packet ) : void
attacker Aura.Channel.World.Entities.Creature
skill Skill
packet Aura.Shared.Network.Packet
return void

Use() public method

Handles skill usage.
public Use ( Creature attacker, Skill skill, long targetAreaEntityId ) : void
attacker Aura.Channel.World.Entities.Creature
skill Skill
targetAreaEntityId long
return void