C# Class Aura.Channel.Skills.Combat.GlasGhaibhleannSkill

Inheritance: Aura.Channel.Skills.Base.StandardPrepareHandler, IUseable
Afficher le fichier Open project: aura-project/aura

Méthodes publiques

Méthode Description
Prepare ( Creature creature, Skill skill, Aura.Shared.Network.Packet packet ) : bool

Preapres the skill.

Ready ( Creature creature, Skill skill, Aura.Shared.Network.Packet packet ) : bool

Readies the skill.

Use ( Creature attacker, Skill skill, Aura.Shared.Network.Packet packet ) : void

Handles skill usage.

Use ( Creature attacker, Skill skill, long targetAreaEntityId ) : void

Handles skill usage.

Private Methods

Méthode Description
RotatePoint ( Point point, Point pivot, double radians ) : Point

Method Details

Prepare() public méthode

Preapres the skill.
public Prepare ( Creature creature, Skill skill, Aura.Shared.Network.Packet packet ) : bool
creature Aura.Channel.World.Entities.Creature
skill Skill
packet Aura.Shared.Network.Packet
Résultat bool

Ready() public méthode

Readies the skill.
public Ready ( Creature creature, Skill skill, Aura.Shared.Network.Packet packet ) : bool
creature Aura.Channel.World.Entities.Creature
skill Skill
packet Aura.Shared.Network.Packet
Résultat bool

Use() public méthode

Handles skill usage.
public Use ( Creature attacker, Skill skill, Aura.Shared.Network.Packet packet ) : void
attacker Aura.Channel.World.Entities.Creature
skill Skill
packet Aura.Shared.Network.Packet
Résultat void

Use() public méthode

Handles skill usage.
public Use ( Creature attacker, Skill skill, long targetAreaEntityId ) : void
attacker Aura.Channel.World.Entities.Creature
skill Skill
targetAreaEntityId long
Résultat void