C# Class AssemblyCSharp.UIDropTarget

Inheritance: UnityEngine.MonoBehaviour
显示文件 Open project: wooga/ps_social_jam

Public Properties

Property Type Description
AllowRelease bool
DistThreshold float
DroppedObject UIDrag
WatchingObject UIDrag

Public Methods

Method Description
HideAndResetDroppedObject ( ) : void
OnTriggerEnter2D ( Collider2D other ) : void
OnTriggerExit2D ( Collider2D other ) : void
Update ( ) : void

Method Details

HideAndResetDroppedObject() public method

public HideAndResetDroppedObject ( ) : void
return void

OnTriggerEnter2D() public method

public OnTriggerEnter2D ( Collider2D other ) : void
other UnityEngine.Collider2D
return void

OnTriggerExit2D() public method

public OnTriggerExit2D ( Collider2D other ) : void
other UnityEngine.Collider2D
return void

Update() public method

public Update ( ) : void
return void

Property Details

AllowRelease public_oe property

public bool AllowRelease
return bool

DistThreshold public_oe property

public float DistThreshold
return float

DroppedObject public_oe property

public UIDrag DroppedObject
return UIDrag

WatchingObject public_oe property

public UIDrag WatchingObject
return UIDrag