C# Class AssemblyCSharp.UIDropTarget

Inheritance: UnityEngine.MonoBehaviour
Show file Open project: wooga/ps_social_jam

Public Properties

Property Type Description
AllowRelease bool
DistThreshold float
DroppedObject UIDrag
WatchingObject UIDrag

Public Methods

Method Description
HideAndResetDroppedObject ( ) : void
OnTriggerEnter2D ( Collider2D other ) : void
OnTriggerExit2D ( Collider2D other ) : void
Update ( ) : void

Method Details

HideAndResetDroppedObject() public method

public HideAndResetDroppedObject ( ) : void
return void

OnTriggerEnter2D() public method

public OnTriggerEnter2D ( Collider2D other ) : void
other UnityEngine.Collider2D
return void

OnTriggerExit2D() public method

public OnTriggerExit2D ( Collider2D other ) : void
other UnityEngine.Collider2D
return void

Update() public method

public Update ( ) : void
return void

Property Details

AllowRelease public property

public bool AllowRelease
return bool

DistThreshold public property

public float DistThreshold
return float

DroppedObject public property

public UIDrag DroppedObject
return UIDrag

WatchingObject public property

public UIDrag WatchingObject
return UIDrag