Method | Description | |
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Draw ( |
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Initialize ( ) : void | ||
TimeHistory ( Microsoft.Xna.Framework.Game game, |
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Update ( |
Method | Description | |
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CommandExecute ( IDebugCommandHost host, string command, IList |
fps command implementation.
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InitializeHistory ( Vector2 origin, float xStride, Color c ) : Microsoft.Xna.Framework.Graphics.VertexPositionColor[] | ||
InitializeHistory ( ) : void | ||
InitializeHistory2 ( Vector2 origin, float xStride ) : Vector2[] |
public Draw ( |
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gameTime | ||
return | void |
public TimeHistory ( Microsoft.Xna.Framework.Game game, |
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game | Microsoft.Xna.Framework.Game | |
ruler | ||
return | System |
public Update ( |
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gameTime | ||
return | void |