Method | Description | |
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MapScreen ( |
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UpdateGameState ( |
Method | Description | |
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GetPlayerColor ( int i ) : Color | ||
GetRobberPos ( ) : Vector2 | ||
GetTerrainCoords ( int index ) : Edge | ||
GetTerrainIndex ( int row, int col ) : int | ||
InsertLogEvent ( string logText ) : void | ||
OmittedTile ( int index ) : bool |
public MapScreen ( |
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initial | ||
return | System |
public UpdateGameState ( |
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state | ||
return | void |