C# Class basic_projectile, DemonHeart

Inheritance: MonoBehaviour, Entity
显示文件 Open project: rwbysafire/DemonHeart

Public Properties

Property Type Description
projectile Projectile,

Public Methods

Method Description
OnTriggerEnter2D ( Collider2D collider ) : void
Start ( ) : void
StartChildCoroutine ( IEnumerator coroutineMethod ) : void
Update ( ) : void
getEnemyTag ( ) : string
getTargetLocation ( ) : Vector3
setProjectile ( Projectile, projectile ) : void

Method Details

OnTriggerEnter2D() public method

public OnTriggerEnter2D ( Collider2D collider ) : void
collider UnityEngine.Collider2D
return void

Start() public method

public Start ( ) : void
return void

StartChildCoroutine() public method

public StartChildCoroutine ( IEnumerator coroutineMethod ) : void
coroutineMethod IEnumerator
return void

Update() public method

public Update ( ) : void
return void

getEnemyTag() public method

public getEnemyTag ( ) : string
return string

getTargetLocation() public method

public getTargetLocation ( ) : Vector3
return Vector3

setProjectile() public method

public setProjectile ( Projectile, projectile ) : void
projectile Projectile,
return void

Property Details

projectile public_oe property

public Projectile, projectile
return Projectile,