C# Class aiVector3D, daguerreo

Inheritance: IDisposable
显示文件 Open project: Akranar/daguerreo Class Usage Examples

Protected Properties

Property Type Description
swigCMemOwn bool

Public Methods

Method Description
Dispose ( ) : void
Length ( ) : float
Normalize ( ) : aiVector3D,
Set ( float pX, float pY, float pZ ) : void
SquareLength ( ) : float
SymMul ( aiVector3D, o ) : aiVector3D,
__addnset__ ( aiVector3D, o ) : aiVector3D,
__divnset__ ( float f ) : aiVector3D,
__equal__ ( aiVector3D, other ) : bool
__idx__ ( uint i ) : float
__mulnset__ ( aiMatrix3x3, mat ) : aiVector3D,
__mulnset__ ( aiMatrix4x4 mat ) : aiVector3D
__mulnset__ ( float f ) : aiVector3D
__nequal__ ( aiVector3D other ) : bool
__subnset__ ( aiVector3D o ) : aiVector3D
aiVector3D ( ) : System
aiVector3D ( aiVector3D o ) : System
aiVector3D ( float _xyz ) : System
aiVector3D ( float _x, float _y, float _z ) : System

Private Methods

Method Description
aiVector3D ( IntPtr cPtr, bool cMemoryOwn ) : System
getCPtr ( aiVector3D obj ) : HandleRef

Method Details

Dispose() public method

public Dispose ( ) : void
return void

Length() public method

public Length ( ) : float
return float

Normalize() public method

public Normalize ( ) : aiVector3D,
return aiVector3D,

Set() public method

public Set ( float pX, float pY, float pZ ) : void
pX float
pY float
pZ float
return void

SquareLength() public method

public SquareLength ( ) : float
return float

SymMul() public method

public SymMul ( aiVector3D, o ) : aiVector3D,
o aiVector3D,
return aiVector3D,

__addnset__() public method

public __addnset__ ( aiVector3D, o ) : aiVector3D,
o aiVector3D,
return aiVector3D,

__divnset__() public method

public __divnset__ ( float f ) : aiVector3D,
f float
return aiVector3D,

__equal__() public method

public __equal__ ( aiVector3D, other ) : bool
other aiVector3D,
return bool

__idx__() public method

public __idx__ ( uint i ) : float
i uint
return float

__mulnset__() public method

public __mulnset__ ( aiMatrix3x3, mat ) : aiVector3D,
mat aiMatrix3x3,
return aiVector3D,

__mulnset__() public method

public __mulnset__ ( aiMatrix4x4 mat ) : aiVector3D
mat aiMatrix4x4
return aiVector3D

__mulnset__() public method

public __mulnset__ ( float f ) : aiVector3D
f float
return aiVector3D

__nequal__() public method

public __nequal__ ( aiVector3D other ) : bool
other aiVector3D
return bool

__subnset__() public method

public __subnset__ ( aiVector3D o ) : aiVector3D
o aiVector3D
return aiVector3D

aiVector3D() public method

public aiVector3D ( ) : System
return System

aiVector3D() public method

public aiVector3D ( aiVector3D o ) : System
o aiVector3D
return System

aiVector3D() public method

public aiVector3D ( float _xyz ) : System
_xyz float
return System

aiVector3D() public method

public aiVector3D ( float _x, float _y, float _z ) : System
_x float
_y float
_z float
return System

Property Details

swigCMemOwn protected_oe property

protected bool swigCMemOwn
return bool