C# Class ZombieKiller, urban-survivors

Inheritance: MissionBase
显示文件 Open project: exdev/urban-survivors

Public Properties

Property Type Description
CompleteCount int
FinishScene GameObject
MissionReportForSeconds float
StartScene GameObject
StartSceneShowForSeconds float
btnMenu UIButton,
btnNext UIButton,
txtBulletUsed SpriteText,
txtDamageTaken SpriteText,
txtDeadZombeCounter SpriteText,
txtExpBounus SpriteText,
txtPerfectReloads SpriteText,
txtStage SpriteText,
txtTime SpriteText,
txtZombieKilled SpriteText,
txtZombieToKill SpriteText,
zombieFace PackedSprite,

Public Methods

Method Description
ResetMission ( ) : void
StartMission ( ) : IEnumerator

Private Methods

Method Description
Awake ( ) : void
HideStartScene ( ) : void
IncreaseCompleteCount ( int _amount ) : void
OnBulletUsed ( int _count ) : void
OnLoadMenu ( ) : void
OnMainMenu ( ) : void
OnMissionComplete ( ) : IEnumerator
OnNextMission ( ) : void
OnPerfectReload ( ) : void
OnPlayerHit ( float _dmg ) : void
OnZombieDead ( ) : void
Start ( ) : void
Update ( ) : void
UpdateMission ( ) : void
UpdateMissionReport ( ) : void
WaitForUserInput ( ) : void

Method Details

ResetMission() public method

public ResetMission ( ) : void
return void

StartMission() public method

public StartMission ( ) : IEnumerator
return IEnumerator

Property Details

CompleteCount public_oe property

public int CompleteCount
return int

FinishScene public_oe property

public GameObject FinishScene
return GameObject

MissionReportForSeconds public_oe property

public float MissionReportForSeconds
return float

StartScene public_oe property

public GameObject StartScene
return GameObject

StartSceneShowForSeconds public_oe property

public float StartSceneShowForSeconds
return float

btnMenu public_oe property

public UIButton, btnMenu
return UIButton,

btnNext public_oe property

public UIButton, btnNext
return UIButton,

txtBulletUsed public_oe property

public SpriteText, txtBulletUsed
return SpriteText,

txtDamageTaken public_oe property

public SpriteText, txtDamageTaken
return SpriteText,

txtDeadZombeCounter public_oe property

public SpriteText, txtDeadZombeCounter
return SpriteText,

txtExpBounus public_oe property

public SpriteText, txtExpBounus
return SpriteText,

txtPerfectReloads public_oe property

public SpriteText, txtPerfectReloads
return SpriteText,

txtStage public_oe property

public SpriteText, txtStage
return SpriteText,

txtTime public_oe property

public SpriteText, txtTime
return SpriteText,

txtZombieKilled public_oe property

public SpriteText, txtZombieKilled
return SpriteText,

txtZombieToKill public_oe property

public SpriteText, txtZombieToKill
return SpriteText,

zombieFace public_oe property

public PackedSprite, zombieFace
return PackedSprite,