C# Class WoodAnimation

Inheritance: SpellAnimation
显示文件 Open project: LilTsubaki/Les-fragments-d-Erule

Public Properties

Property Type Description
_clouds ParticleSystem
_cracks GameObject
_rocks ParticleSystem
_speed float
_thorn1 GameObject
_thorn2 GameObject
_thorn3 GameObject
_timeToHitTargetRegistered bool

Public Methods

Method Description
FixedUpdate ( ) : void
Reset ( ) : void

Method Details

FixedUpdate() public method

public FixedUpdate ( ) : void
return void

Reset() public method

public Reset ( ) : void
return void

Property Details

_clouds public_oe property

public ParticleSystem _clouds
return ParticleSystem

_cracks public_oe property

public GameObject _cracks
return GameObject

_rocks public_oe property

public ParticleSystem _rocks
return ParticleSystem

_speed public_oe property

public float _speed
return float

_thorn1 public_oe property

public GameObject _thorn1
return GameObject

_thorn2 public_oe property

public GameObject _thorn2
return GameObject

_thorn3 public_oe property

public GameObject _thorn3
return GameObject

_timeToHitTargetRegistered public_oe property

public bool _timeToHitTargetRegistered
return bool