C# Class UnityEngine_UI_SelectableWrap, UnityHello

显示文件 Open project: woshihuo12/UnityHello Class Usage Examples

Public Methods

Method Description
Register ( LuaState L ) : void

Private Methods

Method Description
FindSelectable ( IntPtr L ) : int
FindSelectableOnDown ( IntPtr L ) : int
FindSelectableOnLeft ( IntPtr L ) : int
FindSelectableOnRight ( IntPtr L ) : int
FindSelectableOnUp ( IntPtr L ) : int
IsInteractable ( IntPtr L ) : int
OnDeselect ( IntPtr L ) : int
OnMove ( IntPtr L ) : int
OnPointerDown ( IntPtr L ) : int
OnPointerEnter ( IntPtr L ) : int
OnPointerExit ( IntPtr L ) : int
OnPointerUp ( IntPtr L ) : int
OnSelect ( IntPtr L ) : int
Select ( IntPtr L ) : int
get_allSelectables ( IntPtr L ) : int
get_animationTriggers ( IntPtr L ) : int
get_animator ( IntPtr L ) : int
get_colors ( IntPtr L ) : int
get_image ( IntPtr L ) : int
get_interactable ( IntPtr L ) : int
get_navigation ( IntPtr L ) : int
get_spriteState ( IntPtr L ) : int
get_targetGraphic ( IntPtr L ) : int
get_transition ( IntPtr L ) : int
op_Equality ( IntPtr L ) : int
set_animationTriggers ( IntPtr L ) : int
set_colors ( IntPtr L ) : int
set_image ( IntPtr L ) : int
set_interactable ( IntPtr L ) : int
set_navigation ( IntPtr L ) : int
set_spriteState ( IntPtr L ) : int
set_targetGraphic ( IntPtr L ) : int
set_transition ( IntPtr L ) : int

Method Details

Register() public static method

public static Register ( LuaState L ) : void
L LuaState
return void