Method |
Description |
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AddChild ( GameObject go ) : void |
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AddSubject ( GameObject go ) : void |
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Delete ( ) : void |
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FindOuterEdges ( ) : void |
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GetElement ( string elementName ) : SpriteRoot, |
Searches for and returns the first control/element it encounters with the specified name that is a child of this container. |
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GetTextElement ( string elementName ) : SpriteText, |
Searches for and returns the first SpriteText it encounters with the specified name that is a child of this container. |
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GetTransitions ( int index ) : EZTransitionList |
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Hide ( bool tf ) : void |
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IsContainer ( ) : bool |
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MakeChild ( GameObject go ) : void |
Makes the specified GameObject a child of this container, including making it a child of the container's transform. |
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OnInput ( POINTER_INFO ptr ) : void |
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RemoveChild ( GameObject go ) : void |
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RemoveSubject ( GameObject go ) : void |
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ScanChildren ( ) : void |
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SetList ( UIScrollList c ) : void |
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Start ( ) : void |
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Unclip ( ) : void |
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UpdateCollider ( ) : void |
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