Property | Type | Description | |
---|---|---|---|
m_pointer | GameObject |
Method | Description | |
---|---|---|
CheckMoveFrom ( Position, from ) : bool | ||
CheckMoveTo ( Position, to ) : bool | ||
EndFTUE ( ) : void | ||
HideHighLight ( ) : void | ||
NextDialog ( ) : void | ||
OnCreate ( ) : void | ||
OnHide ( ) : void | ||
OnShow ( ) : void | ||
OnTouchBegin ( ) : void | ||
OnUpdate ( ) : void | ||
PushFTUEData ( FTUEData, data ) : void | ||
ResetFTUEStep ( ) : void | ||
ShowFTUE ( int step, List |
||
ShowText ( string head, string pic, string content, WindowEffectFinished func ) : void |
Method | Description | |
---|---|---|
RefreshPointer ( ) : void |
public CheckMoveFrom ( Position, from ) : bool | ||
from | Position, | |
return | bool |
public PushFTUEData ( FTUEData, data ) : void | ||
data | FTUEData, | |
return | void |
public ShowFTUE ( int step, List |
||
step | int | |
ftueData | List |
|
return | bool |
public ShowText ( string head, string pic, string content, WindowEffectFinished func ) : void | ||
head | string | |
pic | string | |
content | string | |
func | WindowEffectFinished | |
return | void |