프로퍼티 | 타입 | 설명 | |
---|---|---|---|
m_pointer | GameObject |
메소드 | 설명 | |
---|---|---|
CheckMoveFrom ( Position, from ) : bool | ||
CheckMoveTo ( Position, to ) : bool | ||
EndFTUE ( ) : void | ||
HideHighLight ( ) : void | ||
NextDialog ( ) : void | ||
OnCreate ( ) : void | ||
OnHide ( ) : void | ||
OnShow ( ) : void | ||
OnTouchBegin ( ) : void | ||
OnUpdate ( ) : void | ||
PushFTUEData ( FTUEData, data ) : void | ||
ResetFTUEStep ( ) : void | ||
ShowFTUE ( int step, List |
||
ShowText ( string head, string pic, string content, WindowEffectFinished func ) : void |
메소드 | 설명 | |
---|---|---|
RefreshPointer ( ) : void |
public ShowText ( string head, string pic, string content, WindowEffectFinished func ) : void | ||
head | string | |
pic | string | |
content | string | |
func | WindowEffectFinished | |
리턴 | void |