C# Class TargetSelectionState, MagesOfBlight

State that handles selecting a tile for an Action from ActionSelectionState
Inheritance: BaseCombatState
显示文件 Open project: DomCristaldi/MagesOfBlight

Public Methods

Method Description
EndState ( ) : void
InitState ( ) : void
TargetSelectionState ( BattleManager, thisCombatPhase, bool canUndo = true, bool canHoverGrid = true ) : System.Collections.Generic
UpdateState ( ) : void

Method Details

EndState() public method

public EndState ( ) : void
return void

InitState() public method

public InitState ( ) : void
return void

TargetSelectionState() public method

public TargetSelectionState ( BattleManager, thisCombatPhase, bool canUndo = true, bool canHoverGrid = true ) : System.Collections.Generic
thisCombatPhase BattleManager,
canUndo bool
canHoverGrid bool
return System.Collections.Generic

UpdateState() public method

public UpdateState ( ) : void
return void