C# Class TargetSelectionState, MagesOfBlight

State that handles selecting a tile for an Action from ActionSelectionState
Inheritance: BaseCombatState
Afficher le fichier Open project: DomCristaldi/MagesOfBlight

Méthodes publiques

Méthode Description
EndState ( ) : void
InitState ( ) : void
TargetSelectionState ( BattleManager, thisCombatPhase, bool canUndo = true, bool canHoverGrid = true ) : System.Collections.Generic
UpdateState ( ) : void

Method Details

EndState() public méthode

public EndState ( ) : void
Résultat void

InitState() public méthode

public InitState ( ) : void
Résultat void

TargetSelectionState() public méthode

public TargetSelectionState ( BattleManager, thisCombatPhase, bool canUndo = true, bool canHoverGrid = true ) : System.Collections.Generic
thisCombatPhase BattleManager,
canUndo bool
canHoverGrid bool
Résultat System.Collections.Generic

UpdateState() public méthode

public UpdateState ( ) : void
Résultat void