C# Class ServersController, PSUnity

Inheritance: MonoBehaviour
显示文件 Open project: MickyBalladelli/PSUnity Class Usage Examples

Public Properties

Property Type Description
canvasPrefab GameObject
lastUpdate DateTime
serverPrefab0 GameObject
serverPrefab1 GameObject
serverPrefab2 GameObject
sitePrefab GameObject
skin UnityEngine.GUISkin
smooth float

Private Methods

Method Description
CompareVectors ( Vector3 a, Vector3 b ) : bool
FixedUpdate ( ) : void
InfoWindow ( int id ) : void
LateUpdate ( ) : void
OnGUI ( ) : void
Start ( ) : void
Update ( ) : void

Property Details

canvasPrefab public_oe property

public GameObject canvasPrefab
return GameObject

lastUpdate public_oe property

public DateTime lastUpdate
return DateTime

serverPrefab0 public_oe property

public GameObject serverPrefab0
return GameObject

serverPrefab1 public_oe property

public GameObject serverPrefab1
return GameObject

serverPrefab2 public_oe property

public GameObject serverPrefab2
return GameObject

sitePrefab public_oe property

public GameObject sitePrefab
return GameObject

skin public_oe property

public GUISkin,UnityEngine skin
return UnityEngine.GUISkin

smooth public_oe property

public float smooth
return float