C# Class ServersController, PSUnity

Inheritance: MonoBehaviour
Show file Open project: MickyBalladelli/PSUnity Class Usage Examples

Public Properties

Property Type Description
canvasPrefab GameObject
lastUpdate DateTime
serverPrefab0 GameObject
serverPrefab1 GameObject
serverPrefab2 GameObject
sitePrefab GameObject
skin UnityEngine.GUISkin
smooth float

Private Methods

Method Description
CompareVectors ( Vector3 a, Vector3 b ) : bool
FixedUpdate ( ) : void
InfoWindow ( int id ) : void
LateUpdate ( ) : void
OnGUI ( ) : void
Start ( ) : void
Update ( ) : void

Property Details

canvasPrefab public property

public GameObject canvasPrefab
return GameObject

lastUpdate public property

public DateTime lastUpdate
return DateTime

serverPrefab0 public property

public GameObject serverPrefab0
return GameObject

serverPrefab1 public property

public GameObject serverPrefab1
return GameObject

serverPrefab2 public property

public GameObject serverPrefab2
return GameObject

sitePrefab public property

public GameObject sitePrefab
return GameObject

skin public property

public GUISkin,UnityEngine skin
return UnityEngine.GUISkin

smooth public property

public float smooth
return float