C# Class RoundController, Unity-SRPG

Inheritance: MonoBehaviour
显示文件 Open project: Policenaut/Unity-SRPG Class Usage Examples

Public Methods

Method Description
AddUnit ( Unit, unit ) : void
RemoveUnit ( Unit, unit ) : void
Tick ( ) : IEnumerator

Private Methods

Method Description
Awake ( ) : void
GetTurnOrderIndex ( Unit, unit ) : int
OnDeathEvent ( object sender, EventArgs, e ) : void
OnDisable ( ) : void
OnEnable ( ) : void
OnReviveEvent ( object sender, EventArgs, e ) : void

Method Details

AddUnit() public method

public AddUnit ( Unit, unit ) : void
unit Unit,
return void

RemoveUnit() public method

public RemoveUnit ( Unit, unit ) : void
unit Unit,
return void

Tick() public method

public Tick ( ) : IEnumerator
return IEnumerator