C# Class PickupInteractable, Unity-VR-Framework

Inheritance: Interactable
显示文件 Open project: TheBlackMezek/Unity-VR-Framework Class Usage Examples

Public Methods

Method Description
HoldUpdate ( Transform, interactor, Vector3, velocity, Vector3, angularVelocity ) : void

Protected Methods

Method Description
Awake ( ) : void
HoldBegin ( ) : void
HoldEnd ( Vector3, velocity, Vector3, angularVelocity ) : void
HoldSwap ( ) : void
SetInitialTransformData ( ) : void

Method Details

Awake() protected method

protected Awake ( ) : void
return void

HoldBegin() protected method

protected HoldBegin ( ) : void
return void

HoldEnd() protected method

protected HoldEnd ( Vector3, velocity, Vector3, angularVelocity ) : void
velocity Vector3,
angularVelocity Vector3,
return void

HoldSwap() protected method

protected HoldSwap ( ) : void
return void

HoldUpdate() public method

public HoldUpdate ( Transform, interactor, Vector3, velocity, Vector3, angularVelocity ) : void
interactor Transform,
velocity Vector3,
angularVelocity Vector3,
return void

SetInitialTransformData() protected method

protected SetInitialTransformData ( ) : void
return void