C# Class LaunchingSequenceControl, astrochimps

This script handles the animation and other stuff to the launching sequence in the game. This sequence is presented when the player win the game
Inheritance: MonoBehaviour
显示文件 Open project: arcoelho01/astrochimps

Public Properties

Property Type Description
sfxRocketLaunching UnityEngine.AudioClip
tLaunchExplosionSpot Transform
tPrefabLaunchExplosion Transform

Public Methods

Method Description
DoDetonatorLaunchingExplosion ( ) : void
LaunchingSequence ( ) : void

LoadNextCutscene ( ) : void
ShowCredits ( ) : void
Start ( ) : void
Update ( ) : void

Method Details

DoDetonatorLaunchingExplosion() public method

public DoDetonatorLaunchingExplosion ( ) : void
return void

LaunchingSequence() public method

public LaunchingSequence ( ) : void
return void

LoadNextCutscene() public method

public LoadNextCutscene ( ) : void
return void

ShowCredits() public method

public ShowCredits ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

sfxRocketLaunching public_oe property

public AudioClip,UnityEngine sfxRocketLaunching
return UnityEngine.AudioClip

tLaunchExplosionSpot public_oe property

public Transform tLaunchExplosionSpot
return Transform

tPrefabLaunchExplosion public_oe property

public Transform tPrefabLaunchExplosion
return Transform