C# Class InventoryLogic, Hellbound

显示文件 Open project: Backman/Hellbound Class Usage Examples

Public Methods

Method Description
addItem ( string itemName, UISprite, itemSprite ) : bool
containsItem ( string itemName ) : bool
getItems ( ) : List>.Dictionary
removeItem ( string itemName ) : void

Private Methods

Method Description
InventoryLogic ( ) : UnityEngine
addItemToTable ( string itemName, UISprite, itemSprite ) : void
removeItemFromTable ( GameObject item ) : void

Method Details

addItem() public method

public addItem ( string itemName, UISprite, itemSprite ) : bool
itemName string
itemSprite UISprite,
return bool

containsItem() public method

public containsItem ( string itemName ) : bool
itemName string
return bool

getItems() public method

public getItems ( ) : List>.Dictionary
return List>.Dictionary

removeItem() public method

public removeItem ( string itemName ) : void
itemName string
return void