C# Class GravityCinder, Demonology

Inheritance: EnemyBehavior
显示文件 Open project: Qlevine20/Demonology

Public Properties

Property Type Description
initialDelay float
lowerThresh float
pauseTime float
startVel float
xVel float

Public Methods

Method Description
OnCollisionEnter2D ( Collision2D other ) : void
OnDrawGizmos ( ) : void
OnRespawn ( ) : void
Regen ( float num ) : IEnumerator
ResetPos ( ) : IEnumerator
Start ( ) : void
StartCo ( ) : void
Update ( ) : void

Method Details

OnCollisionEnter2D() public method

public OnCollisionEnter2D ( Collision2D other ) : void
other Collision2D
return void

OnDrawGizmos() public method

public OnDrawGizmos ( ) : void
return void

OnRespawn() public method

public OnRespawn ( ) : void
return void

Regen() public method

public Regen ( float num ) : IEnumerator
num float
return IEnumerator

ResetPos() public method

public ResetPos ( ) : IEnumerator
return IEnumerator

Start() public method

public Start ( ) : void
return void

StartCo() public method

public StartCo ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

initialDelay public_oe property

public float initialDelay
return float

lowerThresh public_oe property

public float lowerThresh
return float

pauseTime public_oe property

public float pauseTime
return float

startVel public_oe property

public float startVel
return float

xVel public_oe property

public float xVel
return float