C# Class GravityCinder, Demonology

Inheritance: EnemyBehavior
Show file Open project: Qlevine20/Demonology

Public Properties

Property Type Description
initialDelay float
lowerThresh float
pauseTime float
startVel float
xVel float

Public Methods

Method Description
OnCollisionEnter2D ( Collision2D other ) : void
OnDrawGizmos ( ) : void
OnRespawn ( ) : void
Regen ( float num ) : IEnumerator
ResetPos ( ) : IEnumerator
Start ( ) : void
StartCo ( ) : void
Update ( ) : void

Method Details

OnCollisionEnter2D() public method

public OnCollisionEnter2D ( Collision2D other ) : void
other Collision2D
return void

OnDrawGizmos() public method

public OnDrawGizmos ( ) : void
return void

OnRespawn() public method

public OnRespawn ( ) : void
return void

Regen() public method

public Regen ( float num ) : IEnumerator
num float
return IEnumerator

ResetPos() public method

public ResetPos ( ) : IEnumerator
return IEnumerator

Start() public method

public Start ( ) : void
return void

StartCo() public method

public StartCo ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

initialDelay public property

public float initialDelay
return float

lowerThresh public property

public float lowerThresh
return float

pauseTime public property

public float pauseTime
return float

startVel public property

public float startVel
return float

xVel public property

public float xVel
return float