Property | Type | Description | |
---|---|---|---|
attackSpeed | float | ||
canMoveDelay | float | ||
gravity | float | ||
groundDamping | float | ||
inAirDamping | float | ||
jumpHeight | float | ||
jumpPressTime | float | ||
laser | GameObject | ||
particle | ParticleSystem | ||
runSpeed | float | ||
shootCD | float |
Method | Description | |
---|---|---|
Awake ( ) : void | ||
EDisableReAtacck ( ) : void | ||
EEnableReAtacck ( ) : void | ||
Update ( ) : void | ||
onControllerCollider ( |
Method | Description | |
---|---|---|
attack ( ) : void | ||
move ( ) : void |
public onControllerCollider ( |
||
hit | ||
return | void |