C# Class GravediggerBis, Gravedigger

Inheritance: MonoBehaviour
Mostrar archivo Open project: Chat-Wane/Gravedigger

Public Properties

Property Type Description
attackSpeed float
canMoveDelay float
gravity float
groundDamping float
inAirDamping float
jumpHeight float
jumpPressTime float
laser GameObject
particle ParticleSystem
runSpeed float
shootCD float

Public Methods

Method Description
Awake ( ) : void
EDisableReAtacck ( ) : void
EEnableReAtacck ( ) : void
Update ( ) : void
onControllerCollider ( RaycastHit2D hit ) : void

Private Methods

Method Description
attack ( ) : void
move ( ) : void

Method Details

Awake() public method

public Awake ( ) : void
return void

EDisableReAtacck() public method

public EDisableReAtacck ( ) : void
return void

EEnableReAtacck() public method

public EEnableReAtacck ( ) : void
return void

Update() public method

public Update ( ) : void
return void

onControllerCollider() public method

public onControllerCollider ( RaycastHit2D hit ) : void
hit UnityEngine.RaycastHit2D
return void

Property Details

attackSpeed public_oe property

public float attackSpeed
return float

canMoveDelay public_oe property

public float canMoveDelay
return float

gravity public_oe property

public float gravity
return float

groundDamping public_oe property

public float groundDamping
return float

inAirDamping public_oe property

public float inAirDamping
return float

jumpHeight public_oe property

public float jumpHeight
return float

jumpPressTime public_oe property

public float jumpPressTime
return float

laser public_oe property

public GameObject laser
return GameObject

particle public_oe property

public ParticleSystem particle
return ParticleSystem

runSpeed public_oe property

public float runSpeed
return float

shootCD public_oe property

public float shootCD
return float