C# Class CreaturePackAsset, CreatureDemos

Inheritance: MonoBehaviour
显示文件 Open project: kestrelm/CreatureDemos Class Usage Examples

Public Properties

Property Type Description
creaturePackBytes UnityEngine.TextAsset

Public Methods

Method Description
CreaturePackAsset ( ) : System
GetCreaturePackLoader ( ) : CreaturePackLoader
GetIsDirty ( ) : bool
HasNoValidAsset ( ) : bool
ResetState ( ) : void
SetIsDirty ( bool flagIn ) : void
Start ( ) : void
Update ( ) : void

Private Methods

Method Description
CreateCreaturePackAsset ( ) : CreaturePackAsset,

Method Details

CreaturePackAsset() public method

public CreaturePackAsset ( ) : System
return System

GetCreaturePackLoader() public method

public GetCreaturePackLoader ( ) : CreaturePackLoader
return CreaturePackLoader

GetIsDirty() public method

public GetIsDirty ( ) : bool
return bool

HasNoValidAsset() public method

public HasNoValidAsset ( ) : bool
return bool

ResetState() public method

public ResetState ( ) : void
return void

SetIsDirty() public method

public SetIsDirty ( bool flagIn ) : void
flagIn bool
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

creaturePackBytes public_oe property

public TextAsset,UnityEngine creaturePackBytes
return UnityEngine.TextAsset