C# Class CharacterNetworkInterpolation, unity-unet-authoritative-networking

Inheritance: MonoBehaviour
显示文件 Open project: atrakeur/unity-unet-authoritative-networking Class Usage Examples

Public Methods

Method Description
ReceiveState ( CharacterNetworkSync, newState ) : void

Called when a state is received from server

Private Methods

Method Description
Update ( ) : void

Method Details

ReceiveState() public method

Called when a state is received from server
public ReceiveState ( CharacterNetworkSync, newState ) : void
newState CharacterNetworkSync,
return void