C# Class AnnihilationCondition, Unity-SRPG

If all heroes have died, the enemy party wins Else If all enemies have died, the hero party wins Else no party has won
Inheritance: VictoryCondition
显示文件 Open project: Policenaut/Unity-SRPG

Private Properties

Property Type Description
AllUnitsDead bool

Public Methods

Method Description
Check ( ) : Alliances

Private Methods

Method Description
AllUnitsDead ( List list ) : bool

Method Details

Check() public method

public Check ( ) : Alliances
return Alliances