C# Class AmmoCounter, GameProject

Inheritance: MonoBehaviour
显示文件 Open project: EECS390IndieTeam/GameProject Class Usage Examples

Public Properties

Property Type Description
loadedText Text,
reserveCapacity int
reserveText Text,
startingAmmo int
weaponCapacity int

Public Methods

Method Description
FireWeapon ( ) : void
PickupAmmo ( int size ) : int
Reload ( ) : void
Start ( ) : void
Update ( ) : void
UpdateAmmoText ( ) : void

Method Details

FireWeapon() public method

public FireWeapon ( ) : void
return void

PickupAmmo() public method

public PickupAmmo ( int size ) : int
size int
return int

Reload() public method

public Reload ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

UpdateAmmoText() public method

public UpdateAmmoText ( ) : void
return void

Property Details

loadedText public_oe property

public Text, loadedText
return Text,

reserveCapacity public_oe property

public int reserveCapacity
return int

reserveText public_oe property

public Text, reserveText
return Text,

startingAmmo public_oe property

public int startingAmmo
return int

weaponCapacity public_oe property

public int weaponCapacity
return int