C# Class AmmoCounter, GameProject

Inheritance: MonoBehaviour
Show file Open project: EECS390IndieTeam/GameProject Class Usage Examples

Public Properties

Property Type Description
loadedText Text,
reserveCapacity int
reserveText Text,
startingAmmo int
weaponCapacity int

Public Methods

Method Description
FireWeapon ( ) : void
PickupAmmo ( int size ) : int
Reload ( ) : void
Start ( ) : void
Update ( ) : void
UpdateAmmoText ( ) : void

Method Details

FireWeapon() public method

public FireWeapon ( ) : void
return void

PickupAmmo() public method

public PickupAmmo ( int size ) : int
size int
return int

Reload() public method

public Reload ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

UpdateAmmoText() public method

public UpdateAmmoText ( ) : void
return void

Property Details

loadedText public property

public Text, loadedText
return Text,

reserveCapacity public property

public int reserveCapacity
return int

reserveText public property

public Text, reserveText
return Text,

startingAmmo public property

public int startingAmmo
return int

weaponCapacity public property

public int weaponCapacity
return int