C# Class Aeonur, SpaceCOG-Prototype

Inheritance: MonoBehaviour
显示文件 Open project: kalby/SpaceCOG-Prototype Class Usage Examples

Public Properties

Property Type Description
aeonurAnimation GameObject
eyePosition GameObject
fireRange float
fireRate float
lineRender UnityEngine.LineRenderer
maxDistance float
pl ArrayList
speed float
targetedPlayer GameObject

Public Methods

Method Description
FindTarget ( ) : void
OnTriggerEnter ( Collider other ) : void
Start ( ) : void
Update ( ) : void

Private Methods

Method Description
CalculateDamageDealt ( ) : int

Method Details

FindTarget() public method

public FindTarget ( ) : void
return void

OnTriggerEnter() public method

public OnTriggerEnter ( Collider other ) : void
other Collider
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

aeonurAnimation public_oe property

public GameObject aeonurAnimation
return GameObject

eyePosition public_oe property

public GameObject eyePosition
return GameObject

fireRange public_oe property

public float fireRange
return float

fireRate public_oe property

public float fireRate
return float

lineRender public_oe property

public LineRenderer,UnityEngine lineRender
return UnityEngine.LineRenderer

maxDistance public_oe property

public float maxDistance
return float

pl public_oe property

public ArrayList pl
return ArrayList

speed public_oe property

public float speed
return float

targetedPlayer public_oe property

public GameObject targetedPlayer
return GameObject