Property | Type | Description | |
---|---|---|---|
aeonurAnimation | GameObject | ||
eyePosition | GameObject | ||
fireRange | float | ||
fireRate | float | ||
lineRender | |||
maxDistance | float | ||
pl | ArrayList | ||
speed | float | ||
targetedPlayer | GameObject |
Method | Description | |
---|---|---|
FindTarget ( ) : void | ||
OnTriggerEnter ( Collider other ) : void | ||
Start ( ) : void | ||
Update ( ) : void |
Method | Description | |
---|---|---|
CalculateDamageDealt ( ) : int |
public OnTriggerEnter ( Collider other ) : void | ||
other | Collider | |
return | void |
public LineRenderer,UnityEngine lineRender | ||
return |