Свойство | Тип | Описание | |
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currentBuffs | List |
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currentSelectedTargetSpawnId | ushort | ||
currentSelectedTargetViewId | |||
currentTestRPC | |||
lastClickedObjectId | |||
lastSimTimeSEQ | int | ||
lastSimTimeUpdate | long | ||
newViewIdCounter | |||
spawnViewUpdateCounter | |||
waitForRPCShutDown | bool |
Метод | Описание | |
---|---|---|
ClientData ( ) : System | ||
DecrementSseq ( ) : void | ||
IncrementSseq ( ) : void | ||
assignSpawnIdCounter ( ) : byte | ||
calculateNextPossibleSseq ( ) : |
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getACK ( ) : |
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getCharID ( ) : |
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getClientSimTime ( ) : float | ||
getCseq ( ) : |
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getDistrict ( ) : string | ||
getDistrictId ( ) : uint | ||
getEntityId ( ) : System.UInt64 | ||
getExperience ( ) : long | ||
getInfo ( ) : long | ||
getJumpID ( ) : |
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getMissionTeam ( ) : string | ||
getObjectID ( ) : |
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getOnWorld ( ) : bool | ||
getPss ( ) : |
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getRPCCounter ( ) : |
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getRPCShutDown ( ) : bool | ||
getRsiValues ( ) : int[] | ||
getSseq ( ) : |
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getUDPSEssionEstablished ( ) : bool | ||
getUniqueKey ( string key ) : string | ||
incrementJumpID ( ) : void | ||
setACK ( |
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setCharID ( |
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setClientSimTime ( float _newTime ) : void | ||
setCseq ( |
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setDistrict ( string _dist ) : void | ||
setDistrictId ( uint _districtId ) : void | ||
setEntityId ( System.UInt64 _entityId ) : void | ||
setExperience ( long _exp ) : void | ||
setInfo ( long _cash ) : void | ||
setJumpID ( |
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setMissionTeam ( string newValue ) : void | ||
setObjectID ( |
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setOnWorld ( bool newValue ) : void | ||
setPss ( |
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setRPCCounter ( |
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setRPCShutDown ( bool state ) : void | ||
setRsiValues ( int newRSI ) : void | ||
setSseq ( |
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setUDPSessionEstablished ( bool value ) : void | ||
setUniqueKey ( string key ) : void | ||
setupPlayerData ( ) : void |
public calculateNextPossibleSseq ( ) : |
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Результат |
public getUDPSEssionEstablished ( ) : bool | ||
Результат | bool |
public getUniqueKey ( string key ) : string | ||
key | string | |
Результат | string |
public setCharID ( |
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charID | ||
Результат | void |
public setClientSimTime ( float _newTime ) : void | ||
_newTime | float | |
Результат | void |
public setDistrict ( string _dist ) : void | ||
_dist | string | |
Результат | void |
public setDistrictId ( uint _districtId ) : void | ||
_districtId | uint | |
Результат | void |
public setEntityId ( System.UInt64 _entityId ) : void | ||
_entityId | System.UInt64 | |
Результат | void |
public setJumpID ( |
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jumpID | ||
Результат | void |
public setMissionTeam ( string newValue ) : void | ||
newValue | string | |
Результат | void |
public setObjectID ( |
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objectID | ||
Результат | void |
public setOnWorld ( bool newValue ) : void | ||
newValue | bool | |
Результат | void |
public setRPCCounter ( |
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rpc | ||
Результат | void |
public setRPCShutDown ( bool state ) : void | ||
state | bool | |
Результат | void |
public setUDPSessionEstablished ( bool value ) : void | ||
value | bool | |
Результат | void |
public ushort currentSelectedTargetSpawnId | ||
Результат | ushort |
public UInt16,System currentSelectedTargetViewId | ||
Результат |
public UInt32,System lastClickedObjectId | ||
Результат |
public UInt16,System spawnViewUpdateCounter | ||
Результат |