Метод | Описание | |
---|---|---|
PrecompileOrLoad ( string fileName, string profile, ShaderFlags shaderFlags, EffectFlags effectFlags ) : ShaderBytecode | ||
PrecompileOrLoad ( string fileName, string entryPoint, string profile, ShaderFlags shaderFlags, EffectFlags effectFlags ) : ShaderBytecode |
public static PrecompileOrLoad ( string fileName, string profile, ShaderFlags shaderFlags, EffectFlags effectFlags ) : ShaderBytecode | ||
fileName | string | |
profile | string | |
shaderFlags | ShaderFlags | |
effectFlags | EffectFlags | |
Результат | ShaderBytecode |
public static PrecompileOrLoad ( string fileName, string entryPoint, string profile, ShaderFlags shaderFlags, EffectFlags effectFlags ) : ShaderBytecode | ||
fileName | string | |
entryPoint | string | |
profile | string | |
shaderFlags | ShaderFlags | |
effectFlags | EffectFlags | |
Результат | ShaderBytecode |