C# Класс UnityRose.Formats.ZSC

ZSC class.
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Открытые методы

Метод Описание
CollisionLevel ( int bit ) : CollisionLevelType

Gets the collisions level.

CollisionPick ( int bit ) : CollisionPickType

Gets the collisions pick.

Load ( string filePath ) : void

Loads the specified file. If resource is found, it is loaded as a Text asset. Otherwise, the function assumes this is an editor load and reads from disk

ZSC ( ) : System.Collections.Generic

Initializes a new instance of the ZSC class.

ZSC ( string filePath ) : System.Collections.Generic

Initializes a new instance of the ZSC class.

Приватные методы

Метод Описание
Load ( ) : void

Loads the specified file.

Описание методов

CollisionLevel() публичный статический Метод

Gets the collisions level.
public static CollisionLevel ( int bit ) : CollisionLevelType
bit int The bit.
Результат CollisionLevelType

CollisionPick() публичный статический Метод

Gets the collisions pick.
public static CollisionPick ( int bit ) : CollisionPickType
bit int The bit.
Результат CollisionPickType

Load() публичный Метод

Loads the specified file. If resource is found, it is loaded as a Text asset. Otherwise, the function assumes this is an editor load and reads from disk
public Load ( string filePath ) : void
filePath string The file path of the Text Asset resource (without extension) or file (with extension) to load
Результат void

ZSC() публичный Метод

Initializes a new instance of the ZSC class.
public ZSC ( ) : System.Collections.Generic
Результат System.Collections.Generic

ZSC() публичный Метод

Initializes a new instance of the ZSC class.
public ZSC ( string filePath ) : System.Collections.Generic
filePath string The file path.
Результат System.Collections.Generic