Метод |
Описание |
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GetClosestReflectionProbesInternal ( object result ) : void |
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GetPropertyBlock ( MaterialPropertyBlock dest ) : void |
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INTERNAL_get_bounds ( Bounds &value ) : void |
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INTERNAL_get_lightmapScaleOffset ( Vector4 &value ) : void |
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INTERNAL_get_localToWorldMatrix ( Matrix4x4 &value ) : void |
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INTERNAL_get_realtimeLightmapScaleOffset ( Vector4 &value ) : void |
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INTERNAL_get_worldToLocalMatrix ( Matrix4x4 &value ) : void |
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INTERNAL_set_lightmapScaleOffset ( Vector4 &value ) : void |
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INTERNAL_set_realtimeLightmapScaleOffset ( Vector4 &value ) : void |
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RenderNow ( int material ) : void |
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SetPropertyBlock ( MaterialPropertyBlock properties ) : void |
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SetStaticBatchInfo ( int firstSubMesh, int subMeshCount ) : void |
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