Свойство | Тип | Описание | |
---|---|---|---|
autoSettings | |||
cascadedShadowMaps | |||
empty | |||
reflectionProbeBlending | |||
reflectionProbeBoxProjection | |||
renderingPath | |||
renderingPathName | UnityEngine.GUIContent[] | ||
renderingPathValue | int[] | ||
shaderQualityName | UnityEngine.GUIContent[] | ||
shaderQualityValue | int[] | ||
standardShaderQuality | |||
tierName | UnityEngine.GUIContent[] |
Метод | Описание | |
---|---|---|
Styles ( ) : System |
public static GUIContent,UnityEngine autoSettings | ||
Результат |
public static GUIContent,UnityEngine cascadedShadowMaps | ||
Результат |
public static GUIContent,UnityEngine empty | ||
Результат |
public static GUIContent,UnityEngine reflectionProbeBlending | ||
Результат |
public static GUIContent,UnityEngine reflectionProbeBoxProjection | ||
Результат |
public static GUIContent,UnityEngine renderingPath | ||
Результат |
public static GUIContent[],UnityEngine renderingPathName | ||
Результат | UnityEngine.GUIContent[] |
public static int[] renderingPathValue | ||
Результат | int[] |
public static GUIContent[],UnityEngine shaderQualityName | ||
Результат | UnityEngine.GUIContent[] |
public static int[] shaderQualityValue | ||
Результат | int[] |
public static GUIContent,UnityEngine standardShaderQuality | ||
Результат |