C# Class UnityEditor.GraphicsSettingsWindow.TierSettingsEditor.Styles

Show file Open project: CarlosHBC/UnityDecompiled

Public Properties

Property Type Description
autoSettings UnityEngine.GUIContent
cascadedShadowMaps UnityEngine.GUIContent
empty UnityEngine.GUIContent
reflectionProbeBlending UnityEngine.GUIContent
reflectionProbeBoxProjection UnityEngine.GUIContent
renderingPath UnityEngine.GUIContent
renderingPathName UnityEngine.GUIContent[]
renderingPathValue int[]
shaderQualityName UnityEngine.GUIContent[]
shaderQualityValue int[]
standardShaderQuality UnityEngine.GUIContent
tierName UnityEngine.GUIContent[]

Private Methods

Method Description
Styles ( ) : System

Property Details

autoSettings public static property

public static GUIContent,UnityEngine autoSettings
return UnityEngine.GUIContent

cascadedShadowMaps public static property

public static GUIContent,UnityEngine cascadedShadowMaps
return UnityEngine.GUIContent

empty public static property

public static GUIContent,UnityEngine empty
return UnityEngine.GUIContent

reflectionProbeBlending public static property

public static GUIContent,UnityEngine reflectionProbeBlending
return UnityEngine.GUIContent

reflectionProbeBoxProjection public static property

public static GUIContent,UnityEngine reflectionProbeBoxProjection
return UnityEngine.GUIContent

renderingPath public static property

public static GUIContent,UnityEngine renderingPath
return UnityEngine.GUIContent

renderingPathName public static property

public static GUIContent[],UnityEngine renderingPathName
return UnityEngine.GUIContent[]

renderingPathValue public static property

public static int[] renderingPathValue
return int[]

shaderQualityName public static property

public static GUIContent[],UnityEngine shaderQualityName
return UnityEngine.GUIContent[]

shaderQualityValue public static property

public static int[] shaderQualityValue
return int[]

standardShaderQuality public static property

public static GUIContent,UnityEngine standardShaderQuality
return UnityEngine.GUIContent

tierName public static property

public static GUIContent[],UnityEngine tierName
return UnityEngine.GUIContent[]