프로퍼티 | 타입 | 설명 | |
---|---|---|---|
autoSettings | |||
cascadedShadowMaps | |||
empty | |||
reflectionProbeBlending | |||
reflectionProbeBoxProjection | |||
renderingPath | |||
renderingPathName | UnityEngine.GUIContent[] | ||
renderingPathValue | int[] | ||
shaderQualityName | UnityEngine.GUIContent[] | ||
shaderQualityValue | int[] | ||
standardShaderQuality | |||
tierName | UnityEngine.GUIContent[] |
메소드 | 설명 | |
---|---|---|
Styles ( ) : System |
public static GUIContent,UnityEngine autoSettings | ||
리턴 |
public static GUIContent,UnityEngine cascadedShadowMaps | ||
리턴 |
public static GUIContent,UnityEngine reflectionProbeBlending | ||
리턴 |
public static GUIContent,UnityEngine reflectionProbeBoxProjection | ||
리턴 |
public static GUIContent,UnityEngine renderingPath | ||
리턴 |
public static GUIContent[],UnityEngine renderingPathName | ||
리턴 | UnityEngine.GUIContent[] |
public static GUIContent[],UnityEngine shaderQualityName | ||
리턴 | UnityEngine.GUIContent[] |
public static GUIContent,UnityEngine standardShaderQuality | ||
리턴 |