C# Класс Trajectories.FARModel

Наследование: VesselAerodynamicModel
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Открытые методы

Метод Описание
FARModel ( Vessel ship, CelestialBody body, MethodInfo CalculateVesselAeroForces ) : System
PackForces ( UnityEngine.Vector3d forces, double altitudeAboveSea, double velocity ) : Vector2
UnpackForces ( Vector2 packedForces, double altitudeAboveSea, double velocity ) : UnityEngine.Vector3d

Защищенные методы

Метод Описание
ComputeForces_Model ( UnityEngine.Vector3d airVelocity, double altitude ) : UnityEngine.Vector3d

Описание методов

ComputeForces_Model() защищенный Метод

protected ComputeForces_Model ( UnityEngine.Vector3d airVelocity, double altitude ) : UnityEngine.Vector3d
airVelocity UnityEngine.Vector3d
altitude double
Результат UnityEngine.Vector3d

FARModel() публичный Метод

public FARModel ( Vessel ship, CelestialBody body, MethodInfo CalculateVesselAeroForces ) : System
ship Vessel
body CelestialBody
CalculateVesselAeroForces System.Reflection.MethodInfo
Результат System

PackForces() публичный Метод

public PackForces ( UnityEngine.Vector3d forces, double altitudeAboveSea, double velocity ) : Vector2
forces UnityEngine.Vector3d
altitudeAboveSea double
velocity double
Результат Vector2

UnpackForces() публичный Метод

public UnpackForces ( Vector2 packedForces, double altitudeAboveSea, double velocity ) : UnityEngine.Vector3d
packedForces Vector2
altitudeAboveSea double
velocity double
Результат UnityEngine.Vector3d