Méthode | Description | |
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FARModel ( Vessel ship, CelestialBody body, |
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PackForces ( UnityEngine.Vector3d forces, double altitudeAboveSea, double velocity ) : Vector2 | ||
UnpackForces ( Vector2 packedForces, double altitudeAboveSea, double velocity ) : UnityEngine.Vector3d |
Méthode | Description | |
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ComputeForces_Model ( UnityEngine.Vector3d airVelocity, double altitude ) : UnityEngine.Vector3d |
protected ComputeForces_Model ( UnityEngine.Vector3d airVelocity, double altitude ) : UnityEngine.Vector3d | ||
airVelocity | UnityEngine.Vector3d | |
altitude | double | |
Résultat | UnityEngine.Vector3d |
public FARModel ( Vessel ship, CelestialBody body, |
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ship | Vessel | |
body | CelestialBody | |
CalculateVesselAeroForces | ||
Résultat | System |
public PackForces ( UnityEngine.Vector3d forces, double altitudeAboveSea, double velocity ) : Vector2 | ||
forces | UnityEngine.Vector3d | |
altitudeAboveSea | double | |
velocity | double | |
Résultat | Vector2 |
public UnpackForces ( Vector2 packedForces, double altitudeAboveSea, double velocity ) : UnityEngine.Vector3d | ||
packedForces | Vector2 | |
altitudeAboveSea | double | |
velocity | double | |
Résultat | UnityEngine.Vector3d |