C# Class Trajectories.FARModel

Inheritance: VesselAerodynamicModel
Afficher le fichier Open project: neuoy/KSPTrajectories

Méthodes publiques

Méthode Description
FARModel ( Vessel ship, CelestialBody body, MethodInfo CalculateVesselAeroForces ) : System
PackForces ( UnityEngine.Vector3d forces, double altitudeAboveSea, double velocity ) : Vector2
UnpackForces ( Vector2 packedForces, double altitudeAboveSea, double velocity ) : UnityEngine.Vector3d

Méthodes protégées

Méthode Description
ComputeForces_Model ( UnityEngine.Vector3d airVelocity, double altitude ) : UnityEngine.Vector3d

Method Details

ComputeForces_Model() protected méthode

protected ComputeForces_Model ( UnityEngine.Vector3d airVelocity, double altitude ) : UnityEngine.Vector3d
airVelocity UnityEngine.Vector3d
altitude double
Résultat UnityEngine.Vector3d

FARModel() public méthode

public FARModel ( Vessel ship, CelestialBody body, MethodInfo CalculateVesselAeroForces ) : System
ship Vessel
body CelestialBody
CalculateVesselAeroForces System.Reflection.MethodInfo
Résultat System

PackForces() public méthode

public PackForces ( UnityEngine.Vector3d forces, double altitudeAboveSea, double velocity ) : Vector2
forces UnityEngine.Vector3d
altitudeAboveSea double
velocity double
Résultat Vector2

UnpackForces() public méthode

public UnpackForces ( Vector2 packedForces, double altitudeAboveSea, double velocity ) : UnityEngine.Vector3d
packedForces Vector2
altitudeAboveSea double
velocity double
Résultat UnityEngine.Vector3d