C# Class Trajectories.FARModel

Inheritance: VesselAerodynamicModel
Exibir arquivo Open project: neuoy/KSPTrajectories

Public Methods

Method Description
FARModel ( Vessel ship, CelestialBody body, MethodInfo CalculateVesselAeroForces ) : System
PackForces ( UnityEngine.Vector3d forces, double altitudeAboveSea, double velocity ) : Vector2
UnpackForces ( Vector2 packedForces, double altitudeAboveSea, double velocity ) : UnityEngine.Vector3d

Protected Methods

Method Description
ComputeForces_Model ( UnityEngine.Vector3d airVelocity, double altitude ) : UnityEngine.Vector3d

Method Details

ComputeForces_Model() protected method

protected ComputeForces_Model ( UnityEngine.Vector3d airVelocity, double altitude ) : UnityEngine.Vector3d
airVelocity UnityEngine.Vector3d
altitude double
return UnityEngine.Vector3d

FARModel() public method

public FARModel ( Vessel ship, CelestialBody body, MethodInfo CalculateVesselAeroForces ) : System
ship Vessel
body CelestialBody
CalculateVesselAeroForces System.Reflection.MethodInfo
return System

PackForces() public method

public PackForces ( UnityEngine.Vector3d forces, double altitudeAboveSea, double velocity ) : Vector2
forces UnityEngine.Vector3d
altitudeAboveSea double
velocity double
return Vector2

UnpackForces() public method

public UnpackForces ( Vector2 packedForces, double altitudeAboveSea, double velocity ) : UnityEngine.Vector3d
packedForces Vector2
altitudeAboveSea double
velocity double
return UnityEngine.Vector3d