Свойство | Тип | Описание | |
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CarryingAmount | float | ||
CarryingCapacity | float | ||
Height | float | ||
Position | Vector2 | ||
Velocity | float |
Метод | Описание | |
---|---|---|
DepositAmount ( float sheddingRate ) : float |
Returns the amount of loose material to deposit on the terrain.
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Reset ( int x, int y ) : void | ||
WindErosionParticle ( ) : System | ||
WindErosionParticle ( int x, int y ) : System |
public DepositAmount ( float sheddingRate ) : float | ||
sheddingRate | float | |
Результат | float |
public WindErosionParticle ( int x, int y ) : System | ||
x | int | |
y | int | |
Результат | System |