프로퍼티 | 타입 | 설명 | |
---|---|---|---|
CarryingAmount | float | ||
CarryingCapacity | float | ||
Height | float | ||
Position | Vector2 | ||
Velocity | float |
메소드 | 설명 | |
---|---|---|
DepositAmount ( float sheddingRate ) : float |
Returns the amount of loose material to deposit on the terrain.
|
|
Reset ( int x, int y ) : void | ||
WindErosionParticle ( ) : System | ||
WindErosionParticle ( int x, int y ) : System |
public DepositAmount ( float sheddingRate ) : float | ||
sheddingRate | float | |
리턴 | float |
public WindErosionParticle ( int x, int y ) : System | ||
x | int | |
y | int | |
리턴 | System |