C# Класс Strategies.FishingVillageLibraryCountPoorHouse.MyPlayerAction

Наследование: PlayerAction
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Открытые методы

Метод Описание
HasExactlyOneActionOtherThanCount ( GameState gameState ) : bool
MyPlayerAction ( ) : System
ShouldPlayAction ( GameState gameState ) : bool
ShouldPlayLibrary ( GameState gameState ) : bool
ShouldPlayLibraryBeforeCount ( GameState gameState ) : bool
ShouldPlayPoorHouse ( GameState gameState ) : bool
ShouldPutCardInHand ( GameState gameState, Dominion.Card card ) : bool
ShouldTopDeckAndTrash ( GameState gameState ) : bool

Описание методов

HasExactlyOneActionOtherThanCount() публичный статический Метод

public static HasExactlyOneActionOtherThanCount ( GameState gameState ) : bool
gameState Dominion.GameState
Результат bool

MyPlayerAction() публичный Метод

public MyPlayerAction ( ) : System
Результат System

ShouldPlayAction() публичный Метод

public ShouldPlayAction ( GameState gameState ) : bool
gameState Dominion.GameState
Результат bool

ShouldPlayLibrary() публичный Метод

public ShouldPlayLibrary ( GameState gameState ) : bool
gameState Dominion.GameState
Результат bool

ShouldPlayLibraryBeforeCount() публичный Метод

public ShouldPlayLibraryBeforeCount ( GameState gameState ) : bool
gameState Dominion.GameState
Результат bool

ShouldPlayPoorHouse() публичный Метод

public ShouldPlayPoorHouse ( GameState gameState ) : bool
gameState Dominion.GameState
Результат bool

ShouldPutCardInHand() публичный Метод

public ShouldPutCardInHand ( GameState gameState, Dominion.Card card ) : bool
gameState Dominion.GameState
card Dominion.Card
Результат bool

ShouldTopDeckAndTrash() публичный Метод

public ShouldTopDeckAndTrash ( GameState gameState ) : bool
gameState Dominion.GameState
Результат bool