C# Class Strategies.FishingVillageLibraryCountPoorHouse.MyPlayerAction

Inheritance: PlayerAction
Afficher le fichier Open project: NathanTeeuwen/Dominulator

Méthodes publiques

Méthode Description
HasExactlyOneActionOtherThanCount ( GameState gameState ) : bool
MyPlayerAction ( ) : System
ShouldPlayAction ( GameState gameState ) : bool
ShouldPlayLibrary ( GameState gameState ) : bool
ShouldPlayLibraryBeforeCount ( GameState gameState ) : bool
ShouldPlayPoorHouse ( GameState gameState ) : bool
ShouldPutCardInHand ( GameState gameState, Dominion.Card card ) : bool
ShouldTopDeckAndTrash ( GameState gameState ) : bool

Method Details

HasExactlyOneActionOtherThanCount() public static méthode

public static HasExactlyOneActionOtherThanCount ( GameState gameState ) : bool
gameState Dominion.GameState
Résultat bool

MyPlayerAction() public méthode

public MyPlayerAction ( ) : System
Résultat System

ShouldPlayAction() public méthode

public ShouldPlayAction ( GameState gameState ) : bool
gameState Dominion.GameState
Résultat bool

ShouldPlayLibrary() public méthode

public ShouldPlayLibrary ( GameState gameState ) : bool
gameState Dominion.GameState
Résultat bool

ShouldPlayLibraryBeforeCount() public méthode

public ShouldPlayLibraryBeforeCount ( GameState gameState ) : bool
gameState Dominion.GameState
Résultat bool

ShouldPlayPoorHouse() public méthode

public ShouldPlayPoorHouse ( GameState gameState ) : bool
gameState Dominion.GameState
Résultat bool

ShouldPutCardInHand() public méthode

public ShouldPutCardInHand ( GameState gameState, Dominion.Card card ) : bool
gameState Dominion.GameState
card Dominion.Card
Résultat bool

ShouldTopDeckAndTrash() public méthode

public ShouldTopDeckAndTrash ( GameState gameState ) : bool
gameState Dominion.GameState
Résultat bool