Свойство | Тип | Описание | |
---|---|---|---|
maxNumberOfParticles | int | ||
trackedEntity | Entity |
Метод | Описание | |
---|---|---|
LogicUpdate ( |
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ParticleSystem ( ) : System | ||
ParticleSystem ( Entity trackedEntity, List |
||
Render ( GraphicsDeviceManager graphics, Matrix cameraViewMatrix, Matrix cameraProjectionMatrix ) : void | ||
addParticleSource ( |
public LogicUpdate ( |
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time | ||
t | float | |
Результат | void |
public ParticleSystem ( Entity trackedEntity, List |
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trackedEntity | Entity | |
sprites | List |
|
spread | float | |
size | float | |
number | int | |
relativePosition | System.Boolean | |
lifetime | float | |
Результат | System |
public Render ( GraphicsDeviceManager graphics, Matrix cameraViewMatrix, Matrix cameraProjectionMatrix ) : void | ||
graphics | GraphicsDeviceManager | |
cameraViewMatrix | Matrix | |
cameraProjectionMatrix | Matrix | |
Результат | void |
public addParticleSource ( |
||
source | ||
Результат | void |