C# Класс SpaceCats_v2.GameControl

Показать файл Открыть проект Примеры использования класса

Открытые методы

Метод Описание
GameControl ( Keys key ) : System
IsDown ( GamePadState state ) : bool
IsDown ( KeyboardState state ) : bool
Pressed ( GamePadState curState, GamePadState prevState ) : bool
Pressed ( KeyboardState curState, KeyboardState prevState ) : bool
Released ( GamePadState curState, GamePadState prevState ) : bool
Released ( KeyboardState curState, KeyboardState prevState ) : bool

Приватные методы

Метод Описание
GameControl ( ) : System

Описание методов

GameControl() публичный Метод

public GameControl ( Keys key ) : System
key Keys
Результат System

IsDown() публичный Метод

public IsDown ( GamePadState state ) : bool
state Microsoft.Xna.Framework.Input.GamePadState
Результат bool

IsDown() публичный Метод

public IsDown ( KeyboardState state ) : bool
state Microsoft.Xna.Framework.Input.KeyboardState
Результат bool

Pressed() публичный Метод

public Pressed ( GamePadState curState, GamePadState prevState ) : bool
curState Microsoft.Xna.Framework.Input.GamePadState
prevState Microsoft.Xna.Framework.Input.GamePadState
Результат bool

Pressed() публичный Метод

public Pressed ( KeyboardState curState, KeyboardState prevState ) : bool
curState Microsoft.Xna.Framework.Input.KeyboardState
prevState Microsoft.Xna.Framework.Input.KeyboardState
Результат bool

Released() публичный Метод

public Released ( GamePadState curState, GamePadState prevState ) : bool
curState Microsoft.Xna.Framework.Input.GamePadState
prevState Microsoft.Xna.Framework.Input.GamePadState
Результат bool

Released() публичный Метод

public Released ( KeyboardState curState, KeyboardState prevState ) : bool
curState Microsoft.Xna.Framework.Input.KeyboardState
prevState Microsoft.Xna.Framework.Input.KeyboardState
Результат bool